Old World

AG's Extra Families for Old World

Released (updated ago). Ranked 12 of 41 with 45 (1 today) downloads

Published by amateurgamer88 (mod ID: 170760)

extra_families.jpg

v0.2:

-Changed family names (with help from And)

-Trader moved to Egypt while Farmers moved to Babylonia (due to Babylonia having 2 Traders)

v0.1:

-Added Four New Family Classes: Farmers, Expansionists, Architects and Thieves

-Added four new Projects specific to one of the new Family Classes

*More details below*

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Family Classes:

Farmers:

  • [Family Cities] +2 Food/Year
  • [Family Cities] Farms and Pastures: +20% Output
  • [Family Cities] -25% Specialists Resource Cost
  • [On Seat Founded] Gain Settler
  • Nations: Egypt, Greece, Persia


Expansionist:

  • [Family Cities] +2 Training/Year per Family Opinion Level
  • [Family Cities] Unlocks Slave Labor
  • [Family Cities] New Ranged Units start with Eagle Eye
  • [Family Seat] Unlocks Elite Training
  • [On Seat Founded] +100 Training, +50 Food, 10 Order
  • Nations: Babylonia, Carthage, Greece


Architects:

  • [Family Cities] +2 Stone/Year per Family Opinion Level
  • [Family Cities] Quarry: +30% Output
  • [Family Cities] +1 Civics/Year per Population
  • [Family Cities] Unlocks Fortification
  • [On Seat Founded] +150 Stone
  • Nations: Assyria, Carthage, Rome


Thieves:

  • [Family Cities] +2 Science/Year
  • [Family Cities] Grove and Harbor: +20% Output
  • [Family Cities] +5 Money/Year per Family Opinion Level
  • [Family Cities] Unlocks Thieves Den
  • [On Seat Founded] +500 Money
  • Nations: Egypt, Persia, Rome


Projects:

Slave Labor:

  • On Completion: +50 Training and +50 Discontent
  • City: +2 Training, +2 Money and +0.5 Discontent/year
  • Costs: 200 Training
  • Unlocked at: Labor Force
  • Is Repeatable


Elite Training:

  • On Completion: +100 Training
  • City: +5% Training & +45 XP for New Units
  • Costs: 200 Training
  • Unlocked at: Labor Force
  • Not Repeatable


Fortification:

  • City: +20 Max HP, +50% City Defense
  • Costs: 50 Civics, 50 Stone
  • Unlocked at: Portcullis
  • Not Repeatable


Thieves Den:

  • On Completion: +50 Money
  • City: +10 Money, +25% Money
  • Costs: 100 Civics, 50 Wood
  • Unlocked at: Citizenship
  • Not Repeatable


Landowners:

  • Nations: Assyria


Traders:

  • Nations: Babylonia

Releases

FilenameSizeVersionAddedOptions
ag-s-extra-families_132480284613461390.zip199.96kbv0.2

ag-s-extra-families_132479045249362854.zip199.93kbv0.1

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