Old World

Dynamic World for Old World

Released (updated ago). Ranked 29 of 41 with 178 (0 today) downloads

Published by pharry (mod ID: 161345)

cata.9.png

Peacetime focused mod for engaging and diverse empire management experience.

Companion mods: Dynamic Units & New Frontiers

Changelog:

1.34:
* Watch tower construction time reduced to 2 years
* updated to the latest version
* small balance tweaks


1.32:
* Boost early game science generation
* Insanity now has a small chance of being cured overtime
* Holy city no longer causes discontent (Thanks FluffyBunny for the feedback!), but a minor science penalty instead.
* Buffed Greece
* Gold mines now allow the city to hurry specialists with money
* Rebalanced a few goals
* Increased rebellion chances as families get upset

1.1:
* Mines now have notable effect on nearby improvements (negative for farm and hamlets, positive for other mines and quarries)
* Two new improvements: Trade Hub that boosts growth and money per adjacent resource tiles, and border-boosting watch towers
* Improved the effectiveness of the hamlet chain

1.02:
* Balanced new goals; rebalancing of the latest version of the game
* Grocer (tier 2 Market) now allows for the construction of Caravans in the city
* Insanity has small chance of being cured; insane leaders are now cannibals ;)

1.0:
* Milestone!!
* Updated to be compatible with the latest version of the game
* Big changes to all family city effects to encourage specialization

0.9:
* Enabled all 16 wonders for each play through
* Increased VP to win to compensate for wonder VPs
* Increased mid to late game difficulty as expanding empire strains Order and money
* Strong and Legendary cities now suffer notable raw material production reduction (25% less Wood, Iron and Stone production for Legendary), but also get a 30% science boost

0.8:
* Family opinion has a stronger impact on empire
* Maintenance and order changes to encourage TALL playstyle more (but expansionism is still stronger)
* Modified ambitions to support TALL playstyle

0.7:
* Changed some improvement costs (e.g. camp now requires food to build)
* Further splayed conquest cognomen, because earning new nickname is fun.
* Buffed city base strength to match latest game patches' design intentions

0.6:
* Quarries receive a penalty (instead of bonus) for being adjacent to each other for more interesting improvement layout
* Connected cities boost Order while faraway colonies cost significant order to maintain
* Price for resources better correlate with demand

0.5:
* rebalanced cognomen system for more dynamic changes, half tiers

0.4:
* mine and farms nerfed
* Wonders take longer to build with higher VP values
* Caravan movement 2->5, cost reduced.

Description:

A series of rule changes designed to make the game feel more dynamic and epic.

Some features include:
* Buffing most world wonders
* Small cities are weakened, but all cities now have much higher (40) HP and require significant effort to capture and to repair.
* More spaces between players with more trivial sites in between, and harvest range increased
* Fortification is buffed for choke point guarding, and generals are more likely to be injured during combat
* Disconnected cities now cost orders to maintain
* Buffed Walls, moats and towers
* Doctors heal units, and boost per citizen growth (instead of popping out babies themselves)

Thanks for playing my mod, you can find me on the Old World discord as Harry!#5866.

Releases

FilenameSizeVersionAddedOptions
dynamic-world_132496287759219200.zip1.16mb1.35

dynamic-world_132490052483405988.zip1.16mb1.34

dynamic-world_132484023556899268.zip1.16mb1.33

dynamic-world_132483692606953643.zip1.16mb1.32

dynamic-world_132480703332232844.zip1.16mb1.31

dynamic-world_132480356873623750.zip1.16mb1.3

dynamic-world_132476287642666345.zip1.16mb1.13

dynamic-world_132474626039185004.zip1.16mb1.12

dynamic-world_132474464321308814.zip1.16mb1.11

dynamic-world_132473040073138221.zip1.16mb1.1

dynamic-world_132471878085173615.zip1.15mb1.021

dynamic-world_132471860136457414.zip1.15mb1.02

dynamic-world_132466690825447083.zip1.15mb1.01

dynamic-world_132465941956383001.zip1.15mb1.0

dynamic-world_132462663200369216.zip1.15mb0.91

dynamic-world_132462452518812513.zip1.15mb0.9

dynamic-world_132460739004045379.zip1.15mb0.81

dynamic-world_132460469226454635.zip1.15mb0.8

dynamic-world_132458232389440952.zip1.15mb0.7

dynamic-world_132454487042082324.zip1.15mb0.61

dynamic-world_132454478980276812.zip1.15mb0.6

dynamic-world_132453973085674927.zip1.15mb0.5

dynamic-world_132453418624177002.zip1.15mb0.4

dynamic-world_132449182413228478.zip1.15mb0.31

dynamic-world_132448755536276651.zip1.15mb0.3

dynamic-world_132448446047596185.zip1.15mb0.2

Comments

Join the community or sign in with your gaming account to join the conversation: