Old World

Education (new yield) for Old World

Released (updated ago). Ranked 58 of 167 with 1,177 (0 today) downloads

Published by IRevanI (mod ID: 1063278)

teach.jpg
specialist.jpg
education.2.png
oldworld_2021_11_20_04_26_57_387.jpg
raise.jpg
courtier.jpg

New yield Education added
You can spend education to look for a courtier, to educate a specialist, raise a few improvements or let a courtier teach your leader a new archetype (zealot & schemer are exluded!)

These are missions and you can find them when you click on your leaders portrait, or for the teach archetype mission use on your courtiers
The educate specialists missions are available as soon as you are able to train a specialist in your cities
There are two tiers of educate specialists missions - tier 2 is more expansive than tier 1
You get education with Wisdom, Improvements, Projects, Shrines, Specialists and Wonders
Religious specialists cant be educated
New icons added
2 new Amibtions
Edcuation yields get updated in the top bar and also in the city screen


German translation included
Not savegame compatible
Compatible with all my mods

Releases

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education_132714771732606068.zip539.34kb0.9

education_132714746041617813.zip537.49kb0.82

12 comments

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TY
tyrannon1970 @tyrannon1970

I cannot see any way to use education to train specialist. No options at all

IRevanI
IRevanI @shadow-duke

Then you are not able to train one in a city - the option is only availableif you're able to which is also stated in the description.
"The educate specialists missions are available as soon as you are able to train a specialist in your cities"

TY
tyrannon1970 @tyrannon1970

I'm late game, turn 108 & have trained many specialists: scribes, acolytes, miners, priests, etc. No options to spend the 10K plus education

IRevanI
IRevanI @shadow-duke

Hmm, i dont know what to tell you...its working fine for me...
Can you post the output.txt from \Documents\My Games\OldWorld\Logs on www.pastebin.com ?
And if you own the game on Steam, please comment there, because mod.io doesnt give you an information when someone commented here, tho its enabled in the settings! :(

IRevanI
IRevanI @shadow-duke

So, i just tested again! Check the screenshots i just added! Everything is working like its suppose to..

TY
tyrannon1970 @tyrannon1970

I think I see it. I keep forgetting to look at my leader for missions. I have the raise improvement. But had already trained all citizens to specialists, or had no further need of specialists for the city in question. The screenshots helped me find it. Thanks much!

IRevanI
IRevanI @shadow-duke

Ah okay ^^ well, i like to think you have read the description, where it says "These are missions and you can find them when you click on your leaders portrait," :D
But yeah, chances are also shown for every possible spec, but if you would be able to build only one in that city, the chance will be 100% for that spec (tho it still says 12,5%)

OE
Olafr_Einarsson @olafr-einarsson

I have disabled all other mods, and verified the game files, but still total education does not show, only education change rate. In the picture in the mod page, the author shows an image where there is a 0 before the change rate, but I can't get my game to show me that 0. Is the mod broken after a patch, or is there some pre-condition or such I have overlooked?

IRevanI
IRevanI @shadow-duke

Hi.
Thanks for mentioning.
I didnt test the recent change where i properly moved and implimented the icon properly, but it should be fixed now.

OE
Olafr_Einarsson @olafr-einarsson

I'm using this mod now, but the top bar only shows the change rate, not the total pool of accumulated education. It might be a compatility issue, as I am trying some other mods. Do anyone know which mods are incompatible?

KraljStefan
KraljStefan @kraljstefan

does the AI use the new yield effectively?

IRevanI
IRevanI @shadow-duke

Can confirm now, they do, yes! :)