Old World

Old World exTENded for Old World

Released (updated ago). Ranked 1 of 141 with 365 (4 today) downloads

Published by IRevanI (mod ID: 2116222)

viscount.jpg
urban.jpg
units6.jpg
traits1.jpg
seduce.jpg
res7.jpg
res2.jpg
pro12.jpg
money.1.jpg
jewish.jpg
entertain.jpg
destroy.jpg
cure.jpg
courtier.jpg
c3.jpg
babylonia.jpg
arch6.jpg
arch4.jpg
aqueduct.jpg

-=© Old World ex|TEN|ded ©=- combines a lot of my mods, giving a different/new game experience (if you like micro-management and want to get the best out of everything)

A lot of things from my included mods are adapted to this mod. This means, they have several things changed/added which can only be done when everything is combined.

Highlights

  • New Archetypes
  • New Studies
  • New Traits
  • New Improvements (i.a. Aqueduct, Tribal Settlement, Slave Estate, Smelter, Urban Office)
  • New Projects (i.a. Slave Market, Look for Courtier, Construct monument, Canalization, Brothel)
  • New Missions (Leader, Courtier, Ambassador, Chancellor, Spymaster & Agent)
  • i.a.
    • Seduction
    • Steal Money
    • Steal Research Project
    • Destroy enemy Improvements
    • Slow down enemy Production
    • Grand Titles
    • Raise Improvements, Festivals and other things
    • Provide/Entertain/Oversee Cities
    • Cure Ill/Severely Ill & Experiement with your leader
    • Teach new Archetypes
  • New Yield (Education - Gained from Wisdom, Improvements, Projects, Shrines, Specialists and Wonders)
  • New Councilor, for City Laws
  • i.a.
    • Raise/Lower taxes
    • Allow Immigration
    • Urban development
  • One new Attribute (Rating: Fame)
  • New Courtiers (Court Jester, Steward, Traveling Doctor, Land Surveyor)
  • New Specialists (i.a. Jeweller, Bronzesmith, Urban Architect)
  • New Cognomen (And Great Persons)
  • A lot historical Characters (Archetypes & Traits selected to try to reflect their nature)
  • New/Expanded/Adjusted Events
  • New Character Portraits
  • 17 new Ambitions
  • You can make tiles to tress, cut them down and build lumbermills - handy when you have no forest around, jinx)
  • All Pagan and the 4 Religions have been revised to make them more interesting
  • 20 new Resources* (5 of them are luxuries)
  • 8 New Units (and 7 new tribal units)
  • Not enough Heirs? Seduce Characters to have an illegitimate Baby (Dont forget to legitimize)
  • New Assets/Icons for all new things
  • Descriptions about the wonders on completion
  • Extra Huge & Epic Mapsize (Two new Mapscripts)
  • Seasons & Months as turnscale options
  • 300 and 400 Rounds victory type options
  • 18 new achievements


  • Spend Education for new missions (click on your Leader and Courtiers)

Included Mods

  • 4 Family Seats
  • Archetypes+
  • City Laws
  • Courtiers+
  • Displayed-UI-Traits (4 displayed, 1 more)
  • Education
  • Extra Huge & Epic Mapsize
  • Further start reveal radius (from 5 to 7, 2 more)
  • Harvest Tweaks
  • Higher max Unit level (from 5 to 6, 1 more)
  • Higher stockpile (Civics & Training 3000, was 2000)
  • Improvements+ (extra tweaks for extended version)
  • Missions+
  • More available promotions (5 promotions to choose from, 1 more)
  • More weaknesses & strengths (a Character can have 4 weaknesses/strengths, 1 more)
  • Projects+
  • Reforest (Lumbermill Edition)
  • Religions revised
  • Resources+ (extra tweaks for extended version)
  • Seduction
  • Traits+ (added also TraitDie for the new Archetypes)
  • Tribal Flavor
  • Units+
  • Wonder Info

Known Issues/Information

  • *Right now, all new Resources are using vanilla textures. Dont get confused if you see the Resource "amber" looks like the texture of "gems". Look at the tooltip at the bottom right, for tile info.
  • Random "gain trait" events will also pop up for characters not in your nation (this is because i made it so that your characters and AI, too can gain random traits)
  • If you want even more detailed information, please check the regarding mods and read their descriptions
  • For some more difficult missions, i need help for what i like to archive, so this could take some time..
  • You might want to start one higher difficulty level as usual
  • German translation included (partially all other languages, too)
  • Compatible with all my mods (which are not included)
  • You are not allowed to take any of this content

Releases

FilenameSizeVersionAddedOptions
133012809552736968_2116222.zip2.76mb1.84

133010066836045270_2116222.zip2.76mb1.83

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133000654162335017_2116222.zip2.75mb1.80

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132992089514054253_2116222.zip2.73mb1.42

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132989288627663107_2116222.zip2.73mb1.0

Comments

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SI
silverlark @silverlark

Hey, I love this mod!

I did run into an issue, however, where I can't see the Courage currency anymore? The Education currency seems to have pushed it out?

My bar at the top with a new game: I.imgur.com