Old World

Religions revised for Old World

Released . Ranked 26 of 141 with 28 (1 today) downloads

Published by IRevanI (mod ID: 2111074)

rome.jpg
zoro.jpg
manich.jpg
jewish.jpg
hittitie.jpg
greek.jpg
egypt.jpg
christ.jpg
assyria.jpg
persia.jpg
carthage.jpg
babylonia.jpg

All Pagan and the 4 Religions have been revised to make them more interesting

in vanilla every pagan and the 4 religions give +2 Culture - thats a bit underwhelming. Why should i allow other (pagan) religions in my cities when the default bonus is always the same? Now you get different benefits, from different religions!

All pagan religions get new bonuses, plus the 2 default culture
All 4 religions have also new different bonuses
Pagan state religion untouched (-1 discontent)
State religions have new bonuses (vanilla all 4, -2 discontent (was -1))
Theologies are untouched (for now)
I tried to select their (pagan) bonus from their historical religion pov (what the game offers me to do..)

Maybe (pagan) religions will also get (more) "new" effectcity bonuses (e.g. religion in city=unit/project costs recuded, etc. for this city)
Compatible with all my mods

Releases

FilenameSizeVersionAddedOptions
132988505205045415_2111074.zip403.57kb1.11

132987750406062597_2111074.zip403.55kb1.1

132987730705672524_2111074.zip403.55kb1.0

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